Design, Play, Change
Design, Play, Change
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About this title:
Design, Play, Change is a game and a book providing 36 design methods that will help shift the creative process of the users and help them work collaboratively to overcome problems they face.
This book is designed for those looking to enter the design thinking world. The easy-to-follow game format makes this an accessible, light-hearted, yet powerful place to begin. Balancing detailed field knowledge with design methods that bring out creative thinking, the book is a must-have for those looking for a unique way to overcome problems.
From students and teachers to passionate entrepreneurs and project managers, these games can be run with everyone. Whether facing societal, ecological, cultural, organizational, or strategic problems, Design Play, Change helps users collaboratively develop action plans for positive change.
- by Agnes Willenborg and Wina Smeenk
- Box and Paperback
- 104 pages
- 227 x 165 x 34 mm





